[settings]
Objectivescount = 13
ObjectivesActorCount = 3
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = 
Objectives[0]Positionx = 719.5623
Objectives[0]Positiony = -986.2035
Objectives[0]Positionz = 24.15345
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = 719.5623
Objectives[0]my_destinationPosy = -986.2035
Objectives[0]my_destinationPosz = 24.15345
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = GetInVehicle
Objectives[1]Text = Get in ~b~Dubsta
Objectives[1]Positionx = 688.8375
Objectives[1]Positiony = -968.2076
Objectives[1]Positionz = 23.52413
my_vecs[1]PrimaryColor = Blue
my_vecs[1]SecondaryColor = Blue
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 1
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = 688.8375
Objectives[1]my_destinationPosy = -968.2076
Objectives[1]my_destinationPosz = 23.52413
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = Go to ~b~Casino ~w~parking side
Objectives[2]Positionx = 874.329
Objectives[2]Positiony = -19.4277
Objectives[2]Positionz = 78.76405
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = 874.329
Objectives[2]my_destinationPosy = -19.4277
Objectives[2]my_destinationPosz = 78.76405
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = Actor
Objectives[3]Text = Kill the ~r~Guard
Objectives[3]Positionx = 926.2295
Objectives[3]Positiony = 52.04887
Objectives[3]Positionz = 81.10634
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = s_m_m_armoured_01
my_Objectivepeds_Task[3]Type = 4
Objectives[3]Weapon = PumpShotgun
Objectives[3]Heading = -180
Objectives[3]my_destinationPosx = 926.2295
Objectives[3]my_destinationPosy = 52.04887
Objectives[3]my_destinationPosz = 81.10634
Objectives[3]my_objective_has_destinationPos = True
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[3]my_Objectiveped_kill_all_actors = False
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = Actor
Objectives[4]Text = Kill the ~r~Guard
Objectives[4]Positionx = 924.8787
Objectives[4]Positiony = 42.30656
Objectives[4]Positionz = 81.10571
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = s_m_m_armoured_01
my_Objectivepeds_Task[4]Type = 4
Objectives[4]Weapon = PumpShotgun
Objectives[4]Heading = -180
Objectives[4]my_destinationPosx = 924.8787
Objectives[4]my_destinationPosy = 42.30656
Objectives[4]my_destinationPosz = 81.10571
Objectives[4]my_objective_has_destinationPos = True
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[4]my_Objectiveped_kill_all_actors = False
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = Actor
Objectives[5]Text = Kill the ~r~Guard
Objectives[5]Positionx = 931.9868
Objectives[5]Positiony = 40.77782
Objectives[5]Positionz = 81.09576
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = s_m_m_armoured_01
my_Objectivepeds_Task[5]Type = 4
Objectives[5]Weapon = PumpShotgun
Objectives[5]Heading = -180
Objectives[5]my_destinationPosx = 931.9868
Objectives[5]my_destinationPosy = 40.77782
Objectives[5]my_destinationPosz = 81.09576
Objectives[5]my_objective_has_destinationPos = True
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = Checkpoint
Objectives[6]Text = Enter the ~b~Casino
Objectives[6]Positionx = 2483.736
Objectives[6]Positiony = -286.3431
Objectives[6]Positionz = -58.70784
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 0
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = 2483.736
Objectives[6]my_destinationPosy = -286.3431
Objectives[6]my_destinationPosz = -58.70784
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = False
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = Checkpoint
Objectives[7]Text = Go to ~b~Diamond Casino Vault
Objectives[7]Positionx = 2501.197
Objectives[7]Positiony = -238.7839
Objectives[7]Positionz = -70.73713
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 25.5
Objectives[7]my_destinationPosx = 2501.197
Objectives[7]my_destinationPosy = -238.7839
Objectives[7]my_destinationPosz = -70.73713
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = False
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = CollectPickup
Objectives[8]Text = Loot The ~g~Cash
Objectives[8]Positionx = 2525.552
Objectives[8]Positiony = -232.6553
Objectives[8]Positionz = -70.74418
my_vecs[8]PrimaryColor = Blue
my_vecs[8]SecondaryColor = Blue
my_Objective_pedsModel[8]Type = prop_cash_case_02
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = 2525.552
Objectives[8]my_destinationPosy = -232.6553
Objectives[8]my_destinationPosz = -70.74418
Objectives[8]my_objective_has_destinationPos = True
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = False
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = 5
Objectives[9]Type = CollectPickup
Objectives[9]Text = Loot The ~g~Cash
Objectives[9]Positionx = 2517.357
Objectives[9]Positiony = -234.1348
Objectives[9]Positionz = -70.74432
my_vecs[9]PrimaryColor = Blue
my_vecs[9]SecondaryColor = Blue
my_Objective_pedsModel[9]Type = prop_cash_case_02
my_Objectivepeds_Task[9]Type = 0
Objectives[9]Weapon = 
Objectives[9]Heading = 25.5
Objectives[9]my_destinationPosx = 2517.357
Objectives[9]my_destinationPosy = -234.1348
Objectives[9]my_destinationPosz = -70.74432
Objectives[9]my_objective_has_destinationPos = True
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = 
Objectives[9]my_Objectiveped_kill_all_actors = False
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = 5
Objectives[10]Type = CollectPickup
Objectives[10]Text = Loot The ~g~Cash
Objectives[10]Positionx = 2518.824
Objectives[10]Positiony = -242.0863
Objectives[10]Positionz = -70.73714
my_vecs[10]PrimaryColor = Blue
my_vecs[10]SecondaryColor = Blue
my_Objective_pedsModel[10]Type = prop_cash_case_02
my_Objectivepeds_Task[10]Type = 0
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = 2518.824
Objectives[10]my_destinationPosy = -242.0863
Objectives[10]my_destinationPosz = -70.73714
Objectives[10]my_objective_has_destinationPos = True
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = 5
Objectives[11]Type = Checkpoint
Objectives[11]Text = Exit the Casino
Objectives[11]Positionx = 885.3005
Objectives[11]Positiony = 12.81355
Objectives[11]Positionz = 78.8951
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = 
my_Objectivepeds_Task[11]Type = 0
Objectives[11]Weapon = 
Objectives[11]Heading = 25.5
Objectives[11]my_destinationPosx = 885.3005
Objectives[11]my_destinationPosy = 12.81355
Objectives[11]my_destinationPosz = 78.8951
Objectives[11]my_objective_has_destinationPos = False
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = 
Objectives[11]my_Objectiveped_kill_all_actors = False
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
Objectives[12]Type = LoseWantedLevel
Objectives[12]Text = Lose the cops
Objectives[12]Positionx = 884.813
Objectives[12]Positiony = 12.75009
Objectives[12]Positionz = 78.8951
my_vecs[12]PrimaryColor = Blue
my_vecs[12]SecondaryColor = Blue
my_Objective_pedsModel[12]Type = 
my_Objectivepeds_Task[12]Type = 0
Objectives[12]Weapon = 
Objectives[12]Heading = 0
Objectives[12]my_destinationPosx = 884.813
Objectives[12]my_destinationPosy = 12.75009
Objectives[12]my_destinationPosz = 78.8951
Objectives[12]my_objective_has_destinationPos = False
Objectives[12]my_Objectiveped_Has_Pickup = False
Objectives[12]my_Objectiveped_Pickup_Type = 
Objectives[12]my_Objectiveped_kill_all_actors = False
Objectives[12]my_Objectiveped_Pickup_Text = 
Objectives[12]ObjectiveWantedLevel = 0
